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Player List

The Player List screen gives you a complete overview of the selected team's rosters of players, and is a great place to go when you're just looking for some general information about players on your team or any other:

The Roster Overview also has one sub-screen, the Minor League Overview.

The bulk of the Roster is displayed in a spreadsheet format. Most columns on this screen can be sorted by clicking on a column heading. Click on any player to view his Player Profile. You can also right-click on any player and see a list of options and actions that pertain to that player. On this page, you can take advantage of OOTP's Views and Filters, as well as many of the Common Drop-Downs and Common Action Menus. Review those sections to get a better understanding of how to manipulate the data on this screen to suit your needs.

Player Color Coding

The color of the player names in the roster and similar player lists changes depending on the player's fatigue or injury status:

Color Fatigue Level
White Not fatigued
Yellow Tired
Orange Injured (day-to-day)
Red Injured (out)

See Injuries, Fatigue, and Aging for more information about injuries.

Listed Players Drop-down

If you are looking at the Roster for a parent league team, the Listed Players drop-down is displayed in the top right corner of the screen. This drop-down allows you to choose which players in your organization are displayed on the Roster. You can choose to view players on the active roster, the secondary roster, or all players in your organization. If your parent league doesn't have any affiliated leagues, you will also be able to view the reserve roster. If you are looking at the roster for an affiliated team, such as a minor league affiliate, then this drop-down is not available, and you can see only the active roster. (See Roster Rules and Management for more information on rosters.)

Note: Even if you have changed the number of players on your secondary roster in your league configuration, this drop-down will still read '40-Man Roster.'

The Info Column

One of the default columns in the data view is called "Inf." It has small graphics that give player status information. Here are the graphics that can appear, and what they mean:

Graphic Meaning
Red Cross: Player is injured (out)
Yellow Cross: Player is injured (day-to-day)
Yellow Battery: Player is fatigued
Red Battery: Player is exhausted
Flame: Player is on a hot streak
Snowflake: Player is on a cold streak

See Injuries, Fatigue, and Aging for more information about injuries.

Action Menu

The Action menu at the bottom of the screen has several options:

ActionDescription
Ask AI to set up complete Organization (or Team), Lineups, etc. Instructs the members of your staff to reconfigure your entire organization (all levels) as they think best. They will change lineups and depth charts, rearrange the pitching staff, and make necessary roster moves. They will not, however, conduct trades. Warning! You have no chance to confirm this, so be careful.
Ask AI to set up complete Minor League System Instructs your staff to reconfigure just your minor leagues (all levels) in the same manner as above. Your major league team (parent league) will be left unchanged. Warning! You have no chance to confirm this, so be careful.
Fill team with fictional players (Commissioner only) Automatically generates enough fictional players to fill out the entire roster of the team.

Note: When you ask your managers to set up your organization, they might place injured players in the lineup. The reason for this is that the manager gives you the best lineup chosen from among all the players on your roster, regardless of their injury status. Then, when a game is auto-simmed, the game makes the decision about how to substitute for injured players. This prevents you from having to remember to redo your lineups every time a player returns from an injury. With the current model, the game will put the injured player back in the lineup as soon as he becomes available again. Of course, if you don't want to rely on these decisions, you can manually adjust your lineup and depth charts to account for injuries.

Previous page: Schedule
Next page: Minor League Overview