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Fictional Wizard
The Fictional League Creation Wizard walks you through seven different steps to create your own completely fictional baseball universe:
![Fictional Wizard Step 1](ootp12/fictional_wizard_1.jpg)
At the top of the screen is a drop-down where you can select predefined league structure. The Fictional League Creation Wizard has a set of thirteen predefined structures. These are just starting points; you can still adjust the actual league structure if you wish! Next, adjust the number of subleagues, divisions, and teams in your league, using the drop-downs. As you create a structure, OOTP will randomly select cities and nicknames for your team. You'll be able to edit these later. You can have:
When you are done, click Next Step.
![Fictional Wizard Step 2](ootp12/fictional_wizard_2.jpg)
First, select a League Nation. Each league must have a home nation. OOTP comes with a list of every nation in the world today. However, for those who want to create a totally fictional world, the nations used in the game are customizable. See Nations, Cities, and Player Origins for more information on customizing nations. Nation selection affects the nationality of players and personnel in the league but has no other impact. For example, creating a U.S. league won't automatically create 'better players' because the level of baseball is higher in the U.S. than in other countries.
Use the rest of the page to customize your League Name, League Abbreviation, and customize the subleagues, abbreviations, and any team names and nicknames. You can click the Randomize Cities or Randomize Nickname buttons at any time to have the computer recreate all team names and nicknames. These names and abbreviations are used extensively in the game in reports and news articles, so be sure to pick something you like. See League Name Setup for more important information about league name setup.
When you are done, click Next Step.
![Fictional Wizard Step 3](ootp12/fictional_wizard_3.jpg)
Check the box for each level of minor leagues that you want to have in your league. If you choose not to have minor leagues, your league will use a reserve roster, described in more detail in Reserve Rosters. The Fictional Wizard only offers 5 levels of minor leagues, but OOTP can create any kind of custom minor league structure. If you want to have a more complicated minor league structure, such as one in which there are multiple leagues at Triple-A level, you can drop into Advanced Mode.
When you are done, click Next Step.
Note: Once you have advanced past Step 3, you cannot go back without cancelling the league you are creating. If you think you have made a mistake, you must cancel out of the wizard and start over.
![Fictional Wizard Step 4](ootp12/fictional_wizard_4.jpg)
First, decide which real season is to be used as the standard for your fictional league. This will determine financial settings such as typical player salaries, and league strategy settings such as how often players bunt.
Decide whether or not you want to hold an inaugural draft. In an inaugural draft, all players are placed into a draft pool, each team starts out with no players, and the first event in your league will be to draft players onto teams. If you don't hold an inaugural draft, each team will start out with a full roster of players. See Inaugural Drafts for more information on inaugural drafts.
Next, decide whether you want to hold an annual amateur draft for first-year players, and define the draft date and number of rounds. If you do not hold an amateur draft, the game will create fictional players each offseason so that your league does not run out of players. See First-year Player Drafts for more information on first-year player drafts.
Finally, select the percentage of foreigners in your league. By default, 70% of the players in your league will be of the nationality of your selected League Nation, and the remaining 30% will be chosen from other nations.
When you are done, click Next Step.
![Fictional Wizard Step 5](ootp12/fictional_wizard_5.jpg)
First, select your schedule options. Choose a start date for your season and the number of games each team will play. You can also decide whether to use a balanced schedule, how long the typical series should be, and whether interleague games will be scheduled. See here for more detailed information about schedule options.
Next, select options for the All-Star Game. You can choose to have an All-Star Game, or not, and you can choose whether or not to have the game automatically scheduled. See here for more detailed information about All-Star game options.
Finally, choose your playoff options. You can disable playoffs entirely, use split-season playoffs, or choose a number of different playoff configurations. See here for more detailed information about playoff options.
When you are done, click Next Step.
![Fictional Wizard Step 6](ootp12/fictional_wizard_6.jpg)
First, decide which of your players and coaches should receive fictional pictures, using the top two drop-downs.
Next, specify when you want the game to create player pictures. You can have them created at the time players are created, or on demand.
Next, define when pictures should be updated to reflect changes, such as to account for aging or team changes.
Finally, choose the type of pictures you want to use. You can choose from Normal (full color), Black and White, or Sepia.
For more detailed information about fictional picture options, see Fictional Picture Options.
When you are done, click Next Step.
![Fictional Wizard Step 7](ootp12/fictional_wizard_7.jpg)
First, select a name, nationality, and birth date for your manager.
Next, select a team to manage. During league creation, you can choose to manage any team in your league. You can choose to start unemployed, but be careful - once you start the game, you are at the mercy of team owners, who might not want to hire a greenhorn like you! Read more about human manager identities in OOTP for more information.
Next, decide whether or not to play in Commissioner Mode. If the Play in Commissioner Mode check box is selected, this manager is also the commissioner and has the ability to interact with the game in many ways that managers can't.
Finally, enter a name for your saved game, and select a starting year for your game.
When you are done, click Start Game! OOTP will process all the information you have selected and drop you onto the Manager Home page. If you want to add more leagues into this world, you can do so through the Game Setup option (OOTP Menu >> Game Setup).
Step 1 - League Structure
In Step 1 of the Fictional League Creation Wizard, you define the structure of your league: how many subleagues, how many divisions, and how many teams you will have.![Fictional Wizard Step 1](ootp12/fictional_wizard_1.jpg)
At the top of the screen is a drop-down where you can select predefined league structure. The Fictional League Creation Wizard has a set of thirteen predefined structures. These are just starting points; you can still adjust the actual league structure if you wish! Next, adjust the number of subleagues, divisions, and teams in your league, using the drop-downs. As you create a structure, OOTP will randomly select cities and nicknames for your team. You'll be able to edit these later. You can have:
- 1 or 2 subleagues
- 1-50 divisions per subleague
- 2-50 teams per division
When you are done, click Next Step.
Step 2 - League Nation and Names
In Step 2 of the Fictional League Creation Wizard, you define the league nation for your league and customize the names of your leagues, subleagues, divisions, teams, and nicknames.![Fictional Wizard Step 2](ootp12/fictional_wizard_2.jpg)
First, select a League Nation. Each league must have a home nation. OOTP comes with a list of every nation in the world today. However, for those who want to create a totally fictional world, the nations used in the game are customizable. See Nations, Cities, and Player Origins for more information on customizing nations. Nation selection affects the nationality of players and personnel in the league but has no other impact. For example, creating a U.S. league won't automatically create 'better players' because the level of baseball is higher in the U.S. than in other countries.
Use the rest of the page to customize your League Name, League Abbreviation, and customize the subleagues, abbreviations, and any team names and nicknames. You can click the Randomize Cities or Randomize Nickname buttons at any time to have the computer recreate all team names and nicknames. These names and abbreviations are used extensively in the game in reports and news articles, so be sure to pick something you like. See League Name Setup for more important information about league name setup.
When you are done, click Next Step.
Step 3 - Minor Leagues
In Step 3 of the Fictional League Creation Wizard, you decide whether or not you want minor leagues.![Fictional Wizard Step 3](ootp12/fictional_wizard_3.jpg)
Check the box for each level of minor leagues that you want to have in your league. If you choose not to have minor leagues, your league will use a reserve roster, described in more detail in Reserve Rosters. The Fictional Wizard only offers 5 levels of minor leagues, but OOTP can create any kind of custom minor league structure. If you want to have a more complicated minor league structure, such as one in which there are multiple leagues at Triple-A level, you can drop into Advanced Mode.
When you are done, click Next Step.
Note: Once you have advanced past Step 3, you cannot go back without cancelling the league you are creating. If you think you have made a mistake, you must cancel out of the wizard and start over.
Step 4 - Drafts and Player Settings
In Step 4 of the Fictional League Creation Wizard, you make some decisions about drafts and initial player population.![Fictional Wizard Step 4](ootp12/fictional_wizard_4.jpg)
First, decide which real season is to be used as the standard for your fictional league. This will determine financial settings such as typical player salaries, and league strategy settings such as how often players bunt.
Decide whether or not you want to hold an inaugural draft. In an inaugural draft, all players are placed into a draft pool, each team starts out with no players, and the first event in your league will be to draft players onto teams. If you don't hold an inaugural draft, each team will start out with a full roster of players. See Inaugural Drafts for more information on inaugural drafts.
Next, decide whether you want to hold an annual amateur draft for first-year players, and define the draft date and number of rounds. If you do not hold an amateur draft, the game will create fictional players each offseason so that your league does not run out of players. See First-year Player Drafts for more information on first-year player drafts.
Finally, select the percentage of foreigners in your league. By default, 70% of the players in your league will be of the nationality of your selected League Nation, and the remaining 30% will be chosen from other nations.
When you are done, click Next Step.
Step 5 - Schedule and Playoff Options
In Step 5 of the Fictional League Creation Wizard, you define schedule, All-Star Game, and playoff options for your league.![Fictional Wizard Step 5](ootp12/fictional_wizard_5.jpg)
First, select your schedule options. Choose a start date for your season and the number of games each team will play. You can also decide whether to use a balanced schedule, how long the typical series should be, and whether interleague games will be scheduled. See here for more detailed information about schedule options.
Next, select options for the All-Star Game. You can choose to have an All-Star Game, or not, and you can choose whether or not to have the game automatically scheduled. See here for more detailed information about All-Star game options.
Finally, choose your playoff options. You can disable playoffs entirely, use split-season playoffs, or choose a number of different playoff configurations. See here for more detailed information about playoff options.
When you are done, click Next Step.
Step 6 - FaceGen
In Step 6 of the Fictional League Creation Wizard, you define settings for the fictional face generator for your league.![Fictional Wizard Step 6](ootp12/fictional_wizard_6.jpg)
First, decide which of your players and coaches should receive fictional pictures, using the top two drop-downs.
Next, specify when you want the game to create player pictures. You can have them created at the time players are created, or on demand.
Next, define when pictures should be updated to reflect changes, such as to account for aging or team changes.
Finally, choose the type of pictures you want to use. You can choose from Normal (full color), Black and White, or Sepia.
For more detailed information about fictional picture options, see Fictional Picture Options.
When you are done, click Next Step.
Step 7 - Manager Settings
In Step 7 of the Fictional League Creation Wizard, you define your manager identity and a name and starting year for your file.![Fictional Wizard Step 7](ootp12/fictional_wizard_7.jpg)
First, select a name, nationality, and birth date for your manager.
Next, select a team to manage. During league creation, you can choose to manage any team in your league. You can choose to start unemployed, but be careful - once you start the game, you are at the mercy of team owners, who might not want to hire a greenhorn like you! Read more about human manager identities in OOTP for more information.
Next, decide whether or not to play in Commissioner Mode. If the Play in Commissioner Mode check box is selected, this manager is also the commissioner and has the ability to interact with the game in many ways that managers can't.
Finally, enter a name for your saved game, and select a starting year for your game.
When you are done, click Start Game! OOTP will process all the information you have selected and drop you onto the Manager Home page. If you want to add more leagues into this world, you can do so through the Game Setup option (OOTP Menu >> Game Setup).