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Using Different XML Files for Different Games
The english.xml file is shared across all games on your computer. That is, you cannot have one set of text for your historical league, and another set of text for your fictional league. However, because the english.xml file is loaded each time you start the game, you can always swap different copies of the files in and out. For example, if you have one version that has old-school play-by-play, you could swap that in when simming your 1950s league, and then replace it with a more modern-sounding file when playing a new fictional league
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